UBot: Difference between revisions
From Kaboom Wiki
>Koshchki123 Created page with "{{Bot | name=UBot | main_developers=owo439895035 | date_created=August 2020 | currently_maintained=Yes | library=Node-minecraft-protocol | language=JavaScript }} '''UBot''', also known as '''owobot''' in the [https://code.chipmunk.land/7cc5c4f330d47060/owobot Git repo], is a bot for the Kaboom server and clones. It is one of the few open source bots, along with ChipmunkBot, as most other bots are proprietary and closed source. There is currently a rewrit..." |
>Koshchki123 Add information about codenames |
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There is currently a rewrite in the works using ECMAScript modules instead of CommonJS, available at https://code.chipmunk.land/7cc5c4f330d47060/botv12. It is not currently finished, and has a large amount of functionality missing from the original. | There is currently a rewrite in the works using ECMAScript modules instead of CommonJS, available at https://code.chipmunk.land/7cc5c4f330d47060/botv12. It is not currently finished, and has a large amount of functionality missing from the original. | ||
Every version since version 4 (except 7 and 11) has been called botvN internally, with N being the major version number (botv4, botv5, botv6, etc). Version 10 used X, the Roman numeral for 10. | |||
Revision as of 05:48, 13 November 2024
| Name | UBot |
|---|---|
| Main Developers | owo439895035 |
| Date Created | August 2020 |
| Currently Maintained | Yes |
| Program Details | |
| Library | Node-minecraft-protocol |
| Language | JavaScript |
UBot, also known as owobot in the Git repo, is a bot for the Kaboom server and clones. It is one of the few open source bots, along with ChipmunkBot, as most other bots are proprietary and closed source.
There is currently a rewrite in the works using ECMAScript modules instead of CommonJS, available at https://code.chipmunk.land/7cc5c4f330d47060/botv12. It is not currently finished, and has a large amount of functionality missing from the original.
Every version since version 4 (except 7 and 11) has been called botvN internally, with N being the major version number (botv4, botv5, botv6, etc). Version 10 used X, the Roman numeral for 10.